Kid Progress
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Kid Progress
Like Law, Kid has a different fighting method
Normal attacks summons metal from off the screen. The longer you hold the stance the more metal you summons and the more you can manipulate. The metal disappears once it touches the ground so you can't spam the screen to badly. Also you're fairly vurnable in that stance, its easy to get knocked out.
Sprites Ripped by rayleigh92 of spritedatabase

First attack just throws the metal forward, the more you have the more damage it does. A single piece doesn't do all that much, but a bunch collected deals massive damage.

Second attack launches all the metal into the sky for a few moments. Then the opponent should start avoiding the shadows since metal will start raining.

Reflect Bullets



Normal attacks summons metal from off the screen. The longer you hold the stance the more metal you summons and the more you can manipulate. The metal disappears once it touches the ground so you can't spam the screen to badly. Also you're fairly vurnable in that stance, its easy to get knocked out.
Sprites Ripped by rayleigh92 of spritedatabase

First attack just throws the metal forward, the more you have the more damage it does. A single piece doesn't do all that much, but a bunch collected deals massive damage.

Second attack launches all the metal into the sky for a few moments. Then the opponent should start avoiding the shadows since metal will start raining.

Reflect Bullets



Last edited by zxcv on Thu Feb 23, 2012 11:58 pm; edited 4 times in total

zxcv- Admin
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Re: Kid Progress
lol, new rip - new character? Nice 

Donquixote Doflamingo- Bounty: 184
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Re: Kid Progress
very awesome ,
zxcv i have 1 note: recolor the metal parts with different colors to make it like anime 100%
example :change the sword Hilt to dark red, pipe color is brown
zxcv i have 1 note: recolor the metal parts with different colors to make it like anime 100%
example :change the sword Hilt to dark red, pipe color is brown

mada300- Bounty: 117
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Re: Kid Progress
ah good point, you sure there is red though? It seems to be shades of grey and greenish
http://images.wikia.com/onepiece/images/2/20/Magnetic_Iron_Claw.png
http://images.wikia.com/onepiece/images/2/20/Magnetic_Iron_Claw.png

zxcv- Admin
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Re: Kid Progress
Cool, Kid's move is so awesome

winsonkam- Bounty: 203
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Re: Kid Progress
Thanks :p
He can deflect bullets too, its his normal defend but against bullets and metal swords he reflects them back

He can deflect bullets too, its his normal defend but against bullets and metal swords he reflects them back


zxcv- Admin
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Re: Kid Progress
great i love kid cant wait to play him. awesome moves, i'll waiting for his metal hand

DesL- Bounty: 151
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Re: Kid Progress
ZXCV, i love the way u make sprites, they are so good...

winsonkam- Bounty: 203
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Re: Kid Progress
oh no these aren't mine lol. They're ripped

zxcv- Admin
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Re: Kid Progress
Really interesting to say the least. He really does sound like Law, which right now isn't necessarily a good thing. Being a one trick pony tends to get boring and make the character very easy to defeat. I think he needs some kind of move that's not so dependent on the summoning metal. I'm not sure what the sprites look like though so it's hard to recommend anything. I'm sure you'll balance him out nicely though zxcv.

Phoenix- Bounty: 219
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Re: Kid Progress
Thanks
His sprites were just ripped today by rayleigh92
http://neuropod.net/imagehost/uploads/f567b54e75ab60883b9e2524555282f7.png
I'll make him much more interesting than law, that controlling metal is just his basic attacks :p Its a trade off for his rather powerful metal hand attacks.
His knife throw. He does a hand gesture and a knife appears from the end of the screen and flies forward. Since it comes from the end of the screen you can come up with some interesting surprise attacks.


Working on his crucify move, still needs to be much more brutal.

His metal hand will be a mode like the ones of the monster trio. He'll whack away with it and can shoot it off in a giant load of metal.
Any other suggestions for attacks would be cool. My next idea is a chain that can trap opponents, but after that I don't have much ideas left. Maybe something magneto like but nothings popping up.
http://neuropod.net/imagehost/uploads/f567b54e75ab60883b9e2524555282f7.png
I'll make him much more interesting than law, that controlling metal is just his basic attacks :p Its a trade off for his rather powerful metal hand attacks.
His knife throw. He does a hand gesture and a knife appears from the end of the screen and flies forward. Since it comes from the end of the screen you can come up with some interesting surprise attacks.


Working on his crucify move, still needs to be much more brutal.

His metal hand will be a mode like the ones of the monster trio. He'll whack away with it and can shoot it off in a giant load of metal.
Any other suggestions for attacks would be cool. My next idea is a chain that can trap opponents, but after that I don't have much ideas left. Maybe something magneto like but nothings popping up.

zxcv- Admin
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Re: Kid Progress
This is just off the top of my head but, maybe he has a move where he stabs a dagger/sword/anything metal into the ground. Then instead of him pulling the metal to him, his body gets pulled there. It'd be a great way to make him trick opponents by luring them away, then swinging to the other side to gather metal. Got the idea from fourth hokage in NTSD.
I noticed on the sprite sheet, all the way down at the bottom, there's a rapier pointing downward, that would work.
I noticed on the sprite sheet, all the way down at the bottom, there's a rapier pointing downward, that would work.

Phoenix- Bounty: 219
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Re: Kid Progress
zxcv wrote:ThanksHis sprites were just ripped today by rayleigh92
http://neuropod.net/imagehost/uploads/f567b54e75ab60883b9e2524555282f7.png
I'll make him much more interesting than law, that controlling metal is just his basic attacks :p Its a trade off for his rather powerful metal hand attacks.
His knife throw. He does a hand gesture and a knife appears from the end of the screen and flies forward. Since it comes from the end of the screen you can come up with some interesting surprise attacks.
Well, u r still great for using it to design this wonderful games
Working on his crucify move, still needs to be much more brutal.
His metal hand will be a mode like the ones of the monster trio. He'll whack away with it and can shoot it off in a giant load of metal.
Any other suggestions for attacks would be cool. My next idea is a chain that can trap opponents, but after that I don't have much ideas left. Maybe something magneto like but nothings popping up.

winsonkam- Bounty: 203
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Re: Kid Progress
DUDE ZXCV UR AMZING U DO THINGS SO FAST I LOVE THAT

b0nnchap- Bounty: 193
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Re: Kid Progress
wow great.. i dont watch one piece.. i just watched it till LUFFY beats Arlong (correct me if i spelled it wrong).. lol but now im getting intrested in it cuzza this game 

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