Kid Progress

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Kid Progress

Post by zxcv on Tue Feb 21, 2012 1:32 pm

Like Law, Kid has a different fighting method

Normal attacks summons metal from off the screen. The longer you hold the stance the more metal you summons and the more you can manipulate. The metal disappears once it touches the ground so you can't spam the screen to badly. Also you're fairly vurnable in that stance, its easy to get knocked out.



Sprites Ripped by rayleigh92 of spritedatabase


First attack just throws the metal forward, the more you have the more damage it does. A single piece doesn't do all that much, but a bunch collected deals massive damage.



Second attack launches all the metal into the sky for a few moments. Then the opponent should start avoiding the shadows since metal will start raining.


Reflect Bullets






Last edited by zxcv on Thu Feb 23, 2012 11:58 pm; edited 4 times in total

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Re: Kid Progress

Post by Donquixote Doflamingo on Tue Feb 21, 2012 1:45 pm

lol, new rip - new character? Nice Very Happy

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Re: Kid Progress

Post by mada300 on Tue Feb 21, 2012 1:48 pm

very awesome ,
zxcv i have 1 note: recolor the metal parts with different colors to make it like anime 100%
example :change the sword Hilt to dark red, pipe color is brown

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Re: Kid Progress

Post by zxcv on Tue Feb 21, 2012 1:55 pm

ah good point, you sure there is red though? It seems to be shades of grey and greenish

http://images.wikia.com/onepiece/images/2/20/Magnetic_Iron_Claw.png

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Re: Kid Progress

Post by winsonkam on Tue Feb 21, 2012 2:30 pm

Cool, Kid's move is so awesome

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Re: Kid Progress

Post by zxcv on Tue Feb 21, 2012 2:31 pm

Thanks :p

He can deflect bullets too, its his normal defend but against bullets and metal swords he reflects them back




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Re: Kid Progress

Post by DesL on Tue Feb 21, 2012 3:45 pm

great i love kid cant wait to play him. awesome moves, i'll waiting for his metal hand

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Re: Kid Progress

Post by winsonkam on Tue Feb 21, 2012 5:41 pm

ZXCV, i love the way u make sprites, they are so good...

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Re: Kid Progress

Post by zxcv on Tue Feb 21, 2012 6:06 pm

oh no these aren't mine lol. They're ripped

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Re: Kid Progress

Post by Phoenix on Tue Feb 21, 2012 6:21 pm

Really interesting to say the least. He really does sound like Law, which right now isn't necessarily a good thing. Being a one trick pony tends to get boring and make the character very easy to defeat. I think he needs some kind of move that's not so dependent on the summoning metal. I'm not sure what the sprites look like though so it's hard to recommend anything. I'm sure you'll balance him out nicely though zxcv.

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Re: Kid Progress

Post by zxcv on Tue Feb 21, 2012 6:38 pm

Thanks Very Happy His sprites were just ripped today by rayleigh92

http://neuropod.net/imagehost/uploads/f567b54e75ab60883b9e2524555282f7.png


I'll make him much more interesting than law, that controlling metal is just his basic attacks :p Its a trade off for his rather powerful metal hand attacks.

His knife throw. He does a hand gesture and a knife appears from the end of the screen and flies forward. Since it comes from the end of the screen you can come up with some interesting surprise attacks.




Working on his crucify move, still needs to be much more brutal.



His metal hand will be a mode like the ones of the monster trio. He'll whack away with it and can shoot it off in a giant load of metal.



Any other suggestions for attacks would be cool. My next idea is a chain that can trap opponents, but after that I don't have much ideas left. Maybe something magneto like but nothings popping up.

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Re: Kid Progress

Post by Phoenix on Tue Feb 21, 2012 6:43 pm

This is just off the top of my head but, maybe he has a move where he stabs a dagger/sword/anything metal into the ground. Then instead of him pulling the metal to him, his body gets pulled there. It'd be a great way to make him trick opponents by luring them away, then swinging to the other side to gather metal. Got the idea from fourth hokage in NTSD.

I noticed on the sprite sheet, all the way down at the bottom, there's a rapier pointing downward, that would work.

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Re: Kid Progress

Post by winsonkam on Tue Feb 21, 2012 9:20 pm

zxcv wrote:Thanks Very Happy His sprites were just ripped today by rayleigh92

http://neuropod.net/imagehost/uploads/f567b54e75ab60883b9e2524555282f7.png


I'll make him much more interesting than law, that controlling metal is just his basic attacks :p Its a trade off for his rather powerful metal hand attacks.

His knife throw. He does a hand gesture and a knife appears from the end of the screen and flies forward. Since it comes from the end of the screen you can come up with some interesting surprise attacks.




Well, u r still great for using it to design this wonderful games



Working on his crucify move, still needs to be much more brutal.



His metal hand will be a mode like the ones of the monster trio. He'll whack away with it and can shoot it off in a giant load of metal.



Any other suggestions for attacks would be cool. My next idea is a chain that can trap opponents, but after that I don't have much ideas left. Maybe something magneto like but nothings popping up.

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Re: Kid Progress

Post by b0nnchap on Wed Feb 22, 2012 12:29 am

DUDE ZXCV UR AMZING U DO THINGS SO FAST I LOVE THAT

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Re: Kid Progress

Post by rhino.freak on Wed Feb 22, 2012 2:05 am

wow great.. i dont watch one piece.. i just watched it till LUFFY beats Arlong (correct me if i spelled it wrong).. lol but now im getting intrested in it cuzza this game Very Happy

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